![]() This unit's next attack will have 100% critical strike chance. This unit deals 10% increased damage and regenerates 5 health per turn per stack. Gained on melee attack by various Kir'ko units, most notably Kir'ko Frenzied. This unit deals 10% extra damage per stack. Granted by multiple sources for example, Kir'ko regenerative carapace heals by 8 health per turn. The unit restores N health per tactical turn Granted to units with the Adrenal Response Glands mod attached whenever they take damage. ![]() +10% melee damage, 10% accuracy and 5% critical chance per stack. Some status effects increase a unit's performance in battle. In this case, there's generally a limit to how many stacks can be active on the same target at once. The formula is Success chance = 10 x Status Strength x 0.9^(Status Resistance).įor example, a unit with 4 Biochemical resistance will receive a 12-strength Poison status approximately 78% of the time. ![]() The chance for a negative status effect to be applied to a unit depends on the strength of the status effect and the unit's resistance, which is the sum of the unit's status resistance and damage channel resistance. ![]() Status effects belong to damage channels. A status effect is a positive or negative temporary unit property given to a unit. ![]()
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